A New Way of Playing
How may times, during an RPG encounter, have you forgotten an opponent's status, or a character condition, or whether a spell is still in play or not?
This is because keeping rack of hit points, spells, and conditions it is done on supports outside the game board and often makes you forget its effects, altering the course of the adventure and losing time.
Wouldn't it be great to have all this information in view directly on the model, like in a video game?
This is what you get with INTERACTIVE MINIATURES
Contents:
1 Barbarian mini + Ghost mini
1 Sorceress mini + Ghost mini
1 Ranger mini + Ghost mini
1 Bard mini + Ghost mini
1 Cleric mini + Ghost mini
1 Dwarf mini + Ghost mini
5 Goblin minis
5 Orc minis
5 Skeleton minis
5 Kobold minis
5 Fishmen minis
5 Merfolk minis
5 Driad minis
5 Zombie minis
5 Lizard minis
5 Mephit minis
2 Medusa minis
2 Basilisk minis
2 Ettercap minis
2 Demon minis
2 Ghast minis
2 Lionmen minis
2 Mimic minis
2 Hell Hound minis
4 Sword tokens
4 Sword & Shield tokens
4 2-Handed Weapon tokens
4 Long Range Weapon tokens
4 On Flame tokens
4 Rage tokens
4 Bleeding tokens
4 Sick tokens
4 Regeneration tokens
4 Poisoned tokens
4 Unconscious tokens
4 Stunned tokens
4 Confused tokens
4 Concentration tokens
4 Armor tokens
4 Movement tokens
4 Torch tokens
4 Cursed tokens
4 Deafened tokens
4 Wings tokens
4 Invisible tokens
60 Red Numbers tokens
45 Interactive Standard Base (30 Gray + 5 Red + 5 Green + 5 Blue)